One Day On Earth: The World’s Story is Yours to Tell
Dispite the amzing efforts by the American media to make Batman into a kniht in shining armor, those who have read the comics pre and post sixties know that Batman is only one small step away from the villians he takes in.
Batman is A moral, uncompramising, commits fraud, breaks civil rights laws, abuses the mentally handicapped, disreguards personal privacy, destroys public proporty, endangers children (Robin, Batgirl), commits battery and assault, and has severe sepression and paranioa.
In the review of the Tim burton Batman films (1989 and returns), Roger Ebert (most of the time an arrogant,un-informed, misguided,ass.) claimes: “this is not a bad film, just conflicted. Noir does not work with superheroes because the point of nior is that there are no heroes left.” Unbeknownst to Ebert, that last sentance sums up most batman comic arcs perfectly. the problem with the Burton Batman films is that he still tries to portray Batman as a good guy. The look and feel of the world was perfect (the villians needed some work but over it was really wall done from a stylistic perspective)
The ultimate Batman film to me would be Batman Year One with the Gotham By Gaslight style city and Zack Snyder as the director.
Each time they open their mouths they produce another helf assed semi wigger slash metalhead wannabe who fails at both whilest simultaniously acting as if this band that requires nine members to play a song that I can do with four and a synth mechine is the heaviest “metal” (I use that term lightly with the masked freaks) because their guitar riffs repeat nigh infinatly while their drummer rapes his kit and the vocalist spews incoheirant drunken ramblings……. whiles all this is going on I sit contently listening to Gojira.
I made this to test out my new pedal board and as a tribute to my second Batman: Arkham Asylum playthrough.
The sands trilogy was over, they should have left it dead and started a new prince series (not continue the 2008 one, that one was interesting but I have to admit that the combat and stuff was more of like looking at a painting than playing a game.) The new Prince series should have taken several cues from Assassin’s Creed like the open world and hidden area. Instead what we get is a game that plays like Sands of Time (without Blocking) and looks like Warrior Within while not capturing the joy of either. (I thought WW was the weakest of the series untill this one)
The gameplay itself is not really bad, but it plays exactly like SOT with a few new gimmicks thrown in.
there are several new powers (freezing water, rebuilding destroyed structures) but they don’t really serve any
purpous other than a way to get from point A to point B as fancy as possible.
A face lift can go a long way to increasing a character’s appeal but basing them off an actor who is trying to look like the character that the game is basing his look after is a bit offputting.unfortunatly Ubisoft tried to tie the game and film together, while this works for movie tie ins, Forgotten Sands is supposed to be a prequal to WW
and a sequal to SOT so why is it that the Prince looks unrecognizable save the armor? Forgotten Sands can be enjoyed, but I view it as a missed oppertunity to do with POP what Ubisoft recently did with Splinter Cell Conviction. Verdict: 8.5/10